finally VILKAN API is here and public.
I was able to take some sneak prevs. as i was a member of the `Vulkan Advisory Panel`. But now its here for us all.
I launched my Page for VULKAN training´s: http://www.vulkan-trainer.com/
I am the brand new Chapter Leader of the Khronos Chapters in ‘ North-West’ Germany ( Rhein-Ruhr : https://chapters.khronos.org/locations/rhein-ruhr-germany )
and in Romania ( Cluje-Napoca: https://chapters.khronos.org/locations/cluj-napoca-romania ).
Watch out for upcoming events soon !!
I just returnd from my VULKAN Session at the `Berlin Games Forum 2015`.
Find the Session Sheets here:
i just started a new Podcast on OpenGL & Vulkan to give you something to listen to when you are on the road. I will cover Topics from beginners to advanced Users.
Following Topic i will try to cover:
– OpenGL in general,
– OpenGL ES,
– The Render Pipeline,
– Vulkan API,
and many more.
Find it on iTunes:
Use RSS Podcast link: