Published : 013 – Proof of life & some simple tricks

I just published a new Episode in my OpenGL & Vulkan Podcast:

013 – Proof of life & some simple tricks

I am sorry for my long absence, but thanx to you and all your positive feedback i finally found the time to get the podcast up again.

podcast logo
In this episode i talk about reflections, selecting objects in a 3d scene, getting from 2d screen coordinates to 3d world coordinates , pitfalls when it comes to shader coding, and the draw call #1 rule.
I invite you to send me some requests on topics you like to here .

FREE WebGL Online Workshop for Beinners

I will offer a free WebGL Online Workshop for Beinners in
November 2016.

02.11.2016 – from 14:00 GMT +02:00
( in 11 Days : 2 Hours : 28 Min. )

2 to 3 hours

I will give a basic Introduction to WebGL for People that just get started.
– Set up HTML-3D-Canvas
– WebGL in JS
– Shaders
– simple Geometry

Workshop will be in english.
You should have basic knowledge of Programming, best JS and HTML.
I will do the Workshop in a Skype Group Call, so you only need Skype or a modern Browser. You don´t really need to register, but submit you E-Mail to me so i can invite you to the Skype Call.

Just give me a hint that you like to join :