I just published a new Episode in my OpenGL & Vulkan Podcast:
013 – Proof of life & some simple tricks
I am sorry for my long absence, but thanx to you and all your positive feedback i finally found the time to get the podcast up again.
In this episode i talk about reflections, selecting objects in a 3d scene, getting from 2d screen coordinates to 3d world coordinates , pitfalls when it comes to shader coding, and the draw call #1 rule.
I invite you to send me some requests on topics you like to here .
We just played arround today and created a php script that generated data for a simple WebGL script to show the result of : Conway’s game of life
Test it here: http://apoon.de/webgl/gol/game_of_life_webgl.php
I will offer a free WebGL Online Workshop for Beinners in
02.11.2016 – from 14:00 GMT +02:00
( in 11 Days : 2 Hours : 28 Min. )
2 to 3 hours
I will give a basic Introduction to WebGL for People that just get started.
– Set up HTML-3D-Canvas
– WebGL in JS
– simple Geometry
Workshop will be in english.
You should have basic knowledge of Programming, best JS and HTML.
I will do the Workshop in a Skype Group Call, so you only need Skype or a modern Browser. You don´t really need to register, but submit you E-Mail to me so i can invite you to the Skype Call.
Just give me a hint that you like to join :